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Identity V (Asymmetric Survival Horror) key art — GPA

Identity V

NetEase Games / Joker Studio

Genre: Asymmetric Survival Horror

Game Overview

Identity V runs its 1v4 survival horror through a Victorian Gothic filter, with 50+ survivors and hunters whose abilities determine match dynamics. The Hide and Seek mode adds a prop disguise mechanic. GPA scores it high on Co-op and Horror — the mobile asymmetric horror with stronger world-building than most PC counterparts.

Game Characteristics

Co-op
80%
Dystopian Setting
75%
Horror
70%
Dark
70%
Story Depth
65%
Graphics
65%
Strategy
60%
Existential Themes
55%
Emotional Story
55%
Turn-Based
30%

Player profile fit

Recommended for: Beginner to Advanced players (A score of 50 or higher indicates a good fit.)

Beginner
55 ✓
Intermediate
70 ✓
Advanced
65 ✓

Keywords

ゴシック世界観asymmetric PvPDbD系譜co-op multiplayerhide-and-seek

Gameplay Profile Chart

Adjust tag ratios to instantly update similar titles in real time.

Co-op
80%
Dystopian Setting
75%
Horror
70%
Dark
70%
Story Depth
65%
Graphics
65%
Strategy
60%
Existential Themes
55%

Top 8 Tags — Radar Chart

CurrentOriginal

Games Similar to Identity V (474)

GPA match scores are calculated from gameplay profile tags. They are not editorial “feels like this game” ratings.

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  1. 1. Propnight
    Propnight (Asymmetric Prop Hunt) key art — GPA

    1. Propnight

    GPA match 71%
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    Tag Similarity

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    Strategy
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    Existential Themes
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    Chart tags: Co-op / Dystopian Setting / Horror / Dark / Story Depth / Graphics / Strategy / Existential Themes

  2. 2. Martha is Dead
    Martha is Dead (心理ホラーADV) key art — GPA

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    GPA match 68%
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    Martha is Dead sets its psychological horror in WWII Italy, following Giulia who assumes the identity of her drowned twin sister. The setting intersects wartime atrocity with personal dissociation. LKA's 2022 release was partially censored on PlayStation for graphic content. GPA scores it high on Dark World and Existential Themes — the horror game that most directly engages with historical trauma as a narrative device.

    Tag Similarity

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    Chart tags: Co-op / Dystopian Setting / Horror / Dark / Story Depth / Graphics / Strategy / Existential Themes

  3. 3. Observer System Redux

    3. Observer System Redux

    GPA match 67%
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    Chart tags: Co-op / Dystopian Setting / Horror / Dark / Story Depth / Graphics / Strategy / Existential Themes

  5. 5. SOMA
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    5. SOMA

    GPA match 66%
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    Genre: SF心理ホラー

    SOMA places players in an underwater facility in 2104 and asks what consciousness means — whether a copied mind is the same person, and what death means if copies exist. Combat is minimal; the horror comes from what the story reveals. Frictional Games' follow-up to Amnesia. GPA scores it at the top for Existential Themes among horror games — the only entry where philosophy and survival horror share equal weight.

    Tag Similarity

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    Dark
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    Strategy
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    Chart tags: Co-op / Dystopian Setting / Horror / Dark / Story Depth / Graphics / Strategy / Existential Themes

  6. 6. Mouthwashing
    Mouthwashing (SF心理ホラー) key art — GPA

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    GPA match 66%
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    Genre: SF心理ホラー

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    Dark
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    Story Depth
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    Strategy
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    Chart tags: Co-op / Dystopian Setting / Horror / Dark / Story Depth / Graphics / Strategy / Existential Themes

  7. 7. KAKURENBO Hide and Seek

    7. KAKURENBO Hide and Seek

    GPA match 66%
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    KAKURENBO: Hide and Seek follows a child through an abandoned rural area using hand-illustrated 2.5D environments. Four endings. GPA scores it high on Horror and Multiple Endings.

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    Dark
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    Strategy
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    Inside the Backrooms (Co-op Horror) key art — GPA

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    Dark
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    Anemoiapolis: Simulated Reality (Walking Simulator) key art — GPA

    12. Anemoiapolis: Simulated Reality

    GPA match 64%
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    Blair Witch (一人称心理ホラー) key art — GPA

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  14. 14. Dead by Daylight
    Dead by Daylight (Multiplayer Asymmetric Horror) key art — GPA

    14. Dead by Daylight

    GPA match 64%
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    Tag Similarity

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  15. 15. Friday the 13th The Game

    15. Friday the 13th The Game

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    17. Escape the Backrooms

    GPA match 64%
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    GPA match 63%
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    Co-op
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    Strategy
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  20. 20. Clair Obscur: Expedition 33
    Clair Obscur: Expedition 33 (Turn-Based RPG) key art — GPA

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    GPA match 63%
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    Tag Similarity

    Co-op
    0%
    Dystopian Setting
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    Horror
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    Dark
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    Graphics
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    Strategy
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    Chart tags: Co-op / Dystopian Setting / Horror / Dark / Story Depth / Graphics / Strategy / Existential Themes

About "Identity V"

Game Composition (GPA Analysis)

Identity V(第五人格) leads with its Asymmetric Survival Horror identity, anchored by the core feel of "Identity V runs its 1v4 survival horror through a Victorian Gothic filter, with 50+ survivors and hunters whose abilit…." The headline profile reads Co-op 80% / Dystopian Setting 75% / Horror 70%, making it a strong pick for fans of Co-op and Dystopian Setting. Accessible enough for newcomers while offering enough depth to satisfy veterans.

Characteristics & Analysis

Our editorial team scored "Identity V(第五人格)" by using its feel of ゴシック世界観, asymmetric PvP, and DbD系譜 as the primary lens, weighting Co-op and Dystopian Setting most heavily. Top similar titles include "Propnight(プロップナイト)", "マーサ・イズ・デッド(Martha is Dead)", "オブザーバー:システムリダックス(Observer: System Redux)".

Learn More About Identity V

One Hunter vs up to four Survivors

Identity V is built around asymmetric teams: one Hunter against up to four Survivors. Survivors decode cipher machines on the map, open the exit gate, and escape the manor. The Hunter tracks them down and stops the exit. Same map, different objectives and information—the chase-versus-escape split is the heart of every match.

Survivors do more than run

Four Survivors cooperate, but not by stacking on one task. Someone decodes, someone kites the Hunter, someone rescues from the chair—roles shift with the situation. While one player draws pressure, others push cipher progress. Personal survival and moving the whole team toward escape both matter.

Hunter play is tracking and judgment

With four Survivors on the board, tunneling one target forever lets the rest finish machines. Hunters choose who to chase, how long to commit, and when to rotate pressure across the map. Each Hunter kit changes how that pressure is applied, so the same rules play differently by character.

Character kits change strategy

Survivors and Hunters bring unique abilities, so roster choice shapes playstyle. Survivor lineups balance decoding, rescue, and chase endurance. Hunters lean on pursuit, mobility, or control in different ways. Character differences are why identical rules still produce different matches.

Co-op and mind games at once

Survivors share information, rescues, and decode splits. The Hunter's job is to break that coordination. Who is being targeted? Where should the chase happen? Is a rescue worth it now, or should ciphers take priority? Team play and reading the other side run in parallel—it is not pure co-op, and not a one-way game of tag.

Gothic tone and mystery

Beyond the match loop, Identity V leans on gothic visuals, the manor setting, and character backstory you can follow over time. Matches sit inside a larger mystery-and-cast framing, not only a bare arena shooter.

The tendency block above includes tags such as Dystopian Setting (75%), Dark Tone (70%), Story Depth (65%), Existential Themes (55%)—atmosphere and narrative sit alongside the asymmetric match structure on the GPA profile.

How the gameplay structure maps to GPA

The sections above this Deep Dive show tag weights and similar games. Below is how play structure lines up with those tags—not a repeat of every percentage.

Co-op (80%) reflects the four Survivors splitting decode, rescue, and chases. The tag describes survivor-side teamwork more than the 1v4 Hunter role.

Strategy (60%) matches target choice, chase commits, rescue timing, cipher priority, and ability use under pressure.

Horror (70%) and related dark, dystopian tags reflect manor tension and gothic tone during hunts—not just mechanical difficulty.

Graphics (65%) covers readable characters and map presentation during chases and decodes.

In short: role split, reads, character kits, and moment-to-moment calls stack into one asymmetric loop—the same shape the Co-op and Strategy weights on the chart suggest.

For exact scores and similar-game match %, use the GPA sections above this Deep Dive.

Who Identity V tends to suit

  • Players who want asymmetric PvP as Survivor, Hunter, or both
  • Groups looking for online co-op with clear roles
  • Fans of chase pressure and escape tension
  • Players who enjoy learning character kits and matchups
  • Those who like in-match reads and role handoffs
  • Fans of gothic horror-flavored settings
  • Players who also care about cast lore and story framing

If ranked PvP stress or post-loss review loops are a poor fit, the format may feel less rewarding.

What makes a match click

The loop is four Survivors cooperating through a one-Hunter chase: someone buys time while others decode; rescues and kites create windows; the Hunter picks targets and decides when to switch pressure. Same 1v4 rules, different characters and calls— that variance is why runs stay fresh.