Avowed carries the consequence-aware dialogue structure of Pillars of Eternity into first-person action RPG combat. GPA scores it high on Story Depth and Multiple Endings.
Game Characteristics
Story Depth
75%
Graphics
75%
Action
65%
Emotional Story
65%
Open World
65%
Visual Novel / ADV
60%
Multiple Endings
60%
Player profile fit
Recommended for: Beginner to Advanced players (A score of 50 or higher indicates a good fit.)
The Witcher 3 builds its open world around the quality of its writing rather than the size of its map. Side quests carry the same narrative investment as the main story. GPA scores it at the top for Story Depth and Emotional Story among open-world RPGs — a positioning shared with very few titles of comparable scale.
Tag Similarity
Story Depth
95%
Graphics
85%
Action
75%
Emotional Story
90%
Open World
90%
Visual Novel / ADV
55%
Multiple Endings
80%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Red Dead Redemption 2 follows Arthur Morgan through the decline of the Van der Linde gang, building the open world of the American frontier with unusual attention to ambient detail. Honor affects dialogue and endings. GPA scores it at the top for Emotional Story and Story Depth among open-world titles — a combination that prioritizes players who want the world to feel inhabited.
Tag Similarity
Story Depth
95%
Graphics
95%
Action
65%
Emotional Story
95%
Open World
90%
Visual Novel / ADV
45%
Multiple Endings
55%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Kingdom Come: Deliverance II continues Henry's story across 15th-century Bohemia without fantasy elements. GPA scores it high on Story Depth and Open World.
Tag Similarity
Story Depth
85%
Graphics
80%
Action
65%
Emotional Story
70%
Open World
85%
Visual Novel / ADV
55%
Multiple Endings
55%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Marvel's Spider-Man 2 plays as Peter Parker and Miles Morales in alternating sections, with Venom and the symbiote system as the central threat. Manhattan traversal is faster than any previous entry. GPA scores it high on Action and Emotional Story — a sequel that deepens the relationship writing more than it changes the combat.
Tag Similarity
Story Depth
80%
Graphics
95%
Action
85%
Emotional Story
80%
Open World
70%
Visual Novel / ADV
0%
Multiple Endings
50%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Final Fantasy VII Rebirth expands Cloud and the party's journey outside Midgar across an open-world Gaia. The relationship system and Queen's Blood card game add depth between the story chapters. GPA scores it high on Emotional Story and Open World — a sequel that broadens the canvas while keeping the remake's combat system.
Tag Similarity
Story Depth
90%
Graphics
95%
Action
80%
Emotional Story
90%
Open World
70%
Visual Novel / ADV
0%
Multiple Endings
60%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Lost Judgment expands the detective framework into a high school setting where Yagami investigates bullying and serial murder simultaneously. The club activity system adds social depth between cases. GPA scores it above Lost Judgment (2018) on Story Depth — the investigation structure and social commentary carry more weight in the sequel.
Tag Similarity
Story Depth
90%
Graphics
55%
Action
40%
Emotional Story
70%
Open World
40%
Visual Novel / ADV
65%
Multiple Endings
50%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Cyberpunk 2077 recovered from a disastrous launch to become one of the most content-rich open world RPGs available. Night City rewards lateral exploration — side quests carry the writing quality of the main story. GPA scores it at 90% for Dark World and Open World, with Multiple Endings above 75 — the ending branches respond to choices made across the full campaign.
Tag Similarity
Story Depth
85%
Graphics
90%
Action
70%
Emotional Story
80%
Open World
85%
Visual Novel / ADV
50%
Multiple Endings
75%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Judgment follows disgraced defense attorney Takayuki Yagami through a Kamurocho murder investigation that ties into a pharmaceutical conspiracy. The detective mechanics — tailing suspects, drone surveillance — add variety to the brawler combat. GPA scores it high on Story Depth and Emotional Story, with Action above average for the narrative-focused positioning.
Tag Similarity
Story Depth
85%
Graphics
50%
Action
40%
Emotional Story
70%
Open World
40%
Visual Novel / ADV
60%
Multiple Endings
50%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Ghost of Tsushima hands Jin Sakai a katana and an open version of feudal Japan and largely steps aside. The wind navigation system replaces minimap markers. GPA scores it high on Emotional Story and Dark World, with Open World sitting close behind — a combination that describes an action game built around atmosphere as much as combat.
Tag Similarity
Story Depth
80%
Graphics
95%
Action
85%
Emotional Story
75%
Open World
70%
Visual Novel / ADV
0%
Multiple Endings
50%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Coffee Talk sets players behind a late-night coffee shop counter, brewing drinks for a cast of urban fantasy regulars — werewolves, elves, and orcs with personal problems. The drink recipes affect which endings unlock. The lo-fi soundtrack runs continuously. GPA scores it high on Text ADV and Emotional Story — a visual novel where the service mechanic makes the conversations feel earned.
Tag Similarity
Story Depth
70%
Graphics
65%
Action
0%
Emotional Story
75%
Open World
0%
Visual Novel / ADV
85%
Multiple Endings
60%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
The Elder Scrolls V: Skyrim gave players a province-sized open world and enough quest content to sustain thousands of hours. The modding scene extended that lifespan indefinitely. GPA scores it at the maximum for Open World — the defining axis — with Story Depth mid-range, reflecting breadth of content over narrative density.
Tag Similarity
Story Depth
80%
Graphics
65%
Action
75%
Emotional Story
65%
Open World
90%
Visual Novel / ADV
55%
Multiple Endings
70%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Red Dead Redemption follows John Marston across the dying American frontier in 1911, forced by government agents to hunt down his former gang in exchange for his family's freedom. The open world covers the American Southwest and Mexico, with horse travel as the primary pacing mechanism. The Undead Nightmare expansion reframes the same map as a zombie survival scenario. Originally released in 2010, the game reached Switch and PS4 in 2023 and Switch 2, PS5, and Xbox Series in December 2025. GPA scores it high on Emotional Story and Dark World — the prequel to RDR2 that established the series' identity.
Tag Similarity
Story Depth
85%
Graphics
70%
Action
75%
Emotional Story
88%
Open World
85%
Visual Novel / ADV
0%
Multiple Endings
45%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Dragon Age: The Veilguard closes the Solas storyline that began in Inquisition, sending Rook and a party of seven companions against an ancient elven threat. The combat moves away from tactical pause toward action. GPA scores it mid-range on Strategy and high on Emotional Story — a positioning that sits between the tactical depth of Origins and the action focus of newer entries.
Tag Similarity
Story Depth
85%
Graphics
80%
Action
75%
Emotional Story
80%
Open World
0%
Visual Novel / ADV
55%
Multiple Endings
70%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Starfield gives players a thousand planets and the tools to build a ship from components. The RPG systems — skills, companions, factions — run deep underneath the exploration. GPA scores it high on Open World and Sandbox, with Story Depth above average reflecting Bethesda's continued investment in faction writing.
Tag Similarity
Story Depth
60%
Graphics
70%
Action
60%
Emotional Story
55%
Open World
90%
Visual Novel / ADV
40%
Multiple Endings
65%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Xenoblade Chronicles 3 connects the worlds of the first two games through a story about soldiers fighting a war no one can explain. The real-time combat scales with party composition through the Ouroboros system. GPA scores it high on Turn-Based and Emotional Story, with Story Depth above average — a JRPG where the narrative's ambitions match its length.
Tag Similarity
Story Depth
85%
Graphics
80%
Action
70%
Emotional Story
80%
Open World
60%
Visual Novel / ADV
55%
Multiple Endings
60%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
Horizon Forbidden West continues Aloy's investigation into the machine ecosystem collapse across western North America, adding underwater exploration and a wider variety of machine types. GPA scores it high on Open World and Story Depth — a sequel that expands the geographic and narrative scope of Zero Dawn without changing its fundamental design.
Tag Similarity
Story Depth
80%
Graphics
85%
Action
80%
Emotional Story
75%
Open World
85%
Visual Novel / ADV
0%
Multiple Endings
50%
Chart tags: Story Depth / Graphics / Action / Emotional Story / Open World / Visual Novel / ADV / Multiple Endings
About "Avowed"
▸Game Composition (GPA Analysis)
Avowed(アヴァウド) leads with its オープンワールドアクションRPG identity, anchored by the core feel of "Avowed carries the consequence-aware dialogue structure of Pillars of Eternity into first-person action RPG combat." The headline profile reads Story Depth 75% / Graphics 75% / Action 65%, making it a strong pick for fans of Story Depth and Graphics. Balanced to appeal to a broad range of players.
▸Characteristics & Analysis
Our editorial team scored "Avowed(アヴァウド)" by using its feel of open world, build crafting, and fantasy as the primary lens, weighting Story Depth and Graphics most heavily. Top similar titles include "ウィッチャー3(The Witcher 3)", "レッド・デッド・リデンプション2(RDR2)", "Kingdom Come: Deliverance II(キングダムカム・デリバランス2)".
Review — Avowed: Building Your Own Fantasy Adventure Through Choice and Combat
Overview
Avowed is a first-person fantasy action RPG developed by Obsidian Entertainment and set in the same world of Eora as the Pillars of Eternity series. Players take the role of an Envoy sent by the Aedyr Empire to investigate a mysterious plague spreading across the Living Lands.
What begins as an investigation quickly becomes something much larger. The Living Lands are filled with strange creatures, competing factions, ancient secrets, and a mysterious connection to the player character. As the journey progresses, the important question becomes less about simply saving the world and more about how you choose to interact with it.
Combat combines swords, shields, guns, bows, and magic, while four skill trees — Fighter, Ranger, Wizard, and Godlike — allow players to shape their character around different playstyles. Weapons can also be upgraded and enchanted. (obsidian.net) The player is also joined by four companions: Kai, Giatta, Marius, and Yatzli — each with different abilities, personalities, and personal stories.
Gameplay Analysis
There Is No Single Correct Way to Fight
Avowed's combat isn't simply about swinging a sword until the enemy falls. Players can fight with swords and shields, keep their distance with bows or guns, cast spells from grimoires, or combine different weapons and abilities. Magic can freeze or burn enemies, create traps, and manipulate encounters in ways that complement physical attacks. (xbox.com) Two weapon loadouts can also be prepared and switched during play, encouraging players to adapt rather than committing to a single weapon for the entire game.
Your Build Defines How You Play
Avowed offers four broad skill trees: Fighter, Ranger, Wizard, and Godlike. But the system does not force players into a single rigid archetype. You can build a sword-and-shield fighter, a ranged character using bows and pistols, or a hybrid who combines melee weapons with magic. Obsidian specifically highlights combinations ranging from stealthy snipers to spellcasting barbarians as examples of the freedom available in character building. (obsidian.net)
Dialogue Is Part of the Gameplay
As an Obsidian RPG, the game frequently gives players multiple ways to respond to characters and situations. Those choices can affect quests, relationships, factions, and the fate of characters or communities. Obsidian describes player decisions as having consequences for alliances, factions, companions, and the wider fate of the Living Lands. (obsidian.net) This is reflected in GPA's 75% Story Depth, 60% Visual Novel / ADV, and 60% Multiple Endings scores.
Companions Are More Than Party Members
Kai can act as a frontline protector. Giatta brings her expertise as an animancer scientist. Marius is a hunter with strong wilderness skills. Yatzli specializes in magic. But their role extends beyond combat — each companion has their own personality, beliefs, and personal story, and they react to the player's decisions. (xbox.com)
Exploration Rewards Curiosity
The Living Lands contains different environments, settlements, hidden areas, dungeons, treasures, and optional encounters. Exploration can also involve interacting with the environment — fire spells, enchanted weapons, or companion abilities may each provide another solution. Obsidian has specifically discussed designing situations with multiple solutions and rewarding players who move away from the quickest route through the main quest. (news.xbox.com)
Avowed Through GPA
Title tendency chart (Avowed)
Story Depth ◀
75%
Graphics ◀
75%
Action
65%
Emotional Story
65%
Open World
65%
Visual Novel / ADV
60%
Multiple Endings
60%
* Based on GPA sub-tag scores. Audience: Beginners 50% / Intermediate 65% / Advanced 55%
Story Depth: 75%
Avowed's highest GPA score is Story Depth at 75%. The game isn't built around a single linear storyline. Dialogue choices, quest decisions, faction relationships, companion interactions, and other actions can influence how events unfold. The result is an RPG where the player isn't simply watching a story — they are helping determine what that story becomes.
Graphics: 75%
Avowed scores 75% for Graphics. The Living Lands contains forests, wetlands, deserts, mountains, and other unusual landscapes. Strange flora and fauna give the setting a visual identity that goes beyond conventional medieval fantasy. The game's visual appeal isn't primarily about photorealism — it is about creating a fantasy world that feels unfamiliar and slightly strange.
Action: 65%
The game scores 65% for Action. There is considerable variety in how players can fight, but Avowed isn't primarily a pure action game. The RPG layer remains important — your build, equipment, spells, upgrades, and companion abilities all influence how effective you are. Playing well matters, but preparing well matters too.
Emotional Story: 65%
Avowed scores 65% for Emotional Story. The companions have personal histories and relationships that develop during the journey, while the player character also discovers a deeper connection to the Living Lands. However, emotional connections tend to grow naturally as the player spends more time with characters and explores their stories.
Multiple Endings: 60%
Avowed scores 60% for Multiple Endings. Player decisions can affect quests, characters, factions, and the consequences that emerge toward the end of the journey — making a second playthrough worthwhile for players who want to see how different choices can change the outcome.
Is Avowed Beginner-Friendly?
GPA rates Avowed at 50 for beginners, 65 for intermediate players, and 55 for advanced players. The bigger challenge is not necessarily mechanical difficulty — it is deciding how you want to build and play your character. Players who aren't comfortable with fast-paced combat can lean more heavily on ranged attacks, magic, defensive abilities, or companion support.
Who Should Play Avowed?
Enjoy Obsidian's RPGs
Are interested in the world of Pillars of Eternity
Like dialogue-heavy RPGs with meaningful choices
Enjoy exploring fantasy environments
Prefer first-person action RPGs
Like experimenting with character builds
Want to combine swords, guns, and magic
Enjoy companion relationships and personal stories
Like quests whose outcomes can change based on their decisions
The appeal of Avowed isn't simply exploring another fantasy world. It is the opportunity to repeatedly answer one question: “What would I do?” In combat, you choose between swords, guns, bows, magic, and different ability combinations. During exploration, you can follow the main path or wander away to discover hidden areas. And in dialogue, you decide who to trust, who to help, and which factions deserve your support.
GPA gives Avowed 75% for Story Depth, 75% for Graphics, 65% for Action, 65% for Emotional Story, 65% for Open World, 60% for Visual Novel / ADV, and 60% for Multiple Endings. Those numbers reveal what makes Avowed distinctive — it combines dialogue, choices, exploration, character builds, companions, and combat into one RPG experience. That is classic Obsidian territory, translated into a first-person action RPG.